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Tidsskrift
Bog, 2005
I. THE MECHANICS OF CHANGE. 1. Changing Software. 2. Working with Feedback. 3. Sensing and Separation. 4. The Seam Model. 5. Tools. II. CHANGING SOFTWARE. 6. I Don't Have Much Time and I Have To Change It. 7. It Takes Forever To Make a Change. 8. How Do I Add a Feature? 9. I Can't Get This Class into a Test Harness. 10. I Can't Run This Method into a Test Harness. 11. I Need to Make a Change. What Methods Should I Test? 12. I Need to Make Many Changes In One Area Do I Have To Break. 13. I Need To Make a Change but I Don't Know What Tests To Write. 14. Dependencies on Libraries Are Killing Me. 15. My Application Is All API Calls. 16. I Don't Understand the Code Well Enough To Change It. 17. My Application Has No Structure. 18. My Test Code Is in the Way. 19. My Project Is Not Object-Oriented. How Do I Make Safe Changes? 20. This Class Is Too Big and I Don't Want It to Get Any Bigger. 21. I'm Changing The Same Code All Over the Place. 22. I Need To Change a Monster Method and I Can't Write Tests for It. 23. How Do I Know That I'm Not Breaking Anything? 24. We Feel Overwhelmed. It Isn't Going To Get Any Better. III. DEPENDENCY BREAKING TECHNIQUES. 25. Dependency Breaking Techniques. Appendix: Refactoring. Glossary
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