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Tidsskrift
Bog, 3. edition, 2016
Bog, 3. ed., 2005
Bog, 2. edition, 2001
Bog, 1998
I. INTRODUCTION (Object-Oriented Analysis and Design ; Iterative, Evolutionary, and Agile ; Case Studies). - II. INCEPTION (Inception is Not the Requirements Phase ; Evolutionary Requirements ; Use Cases ; Other Requirements). - III. ELABORATION ITERATION 1-BASICS (Iteration 1-Basics ; Domain Models ; System Sequence Diagrams ; Operation Contracts ; Requirements to Design-Iteratively ; Logical Architecture and UML Package Diagrams ; On to Object Design ; UML Interaction Diagrams ; UML Class Diagrams ; GRASP: Designing Objects with Responsibilities ; Object Design Examples with GRASP ; Designing for Visibility ; Mapping Designs to Code ; Test-Driven Development and Refactoring ; UML Tools and UML as Blueprint). - IV. ELABORATION ITERATION 2 - MORE PATTERNS (Iteration 2-More Patterns ; Quick analysis update ; GRASP: More Objects with Responsibilities ; Applying GoF Design Patterns). - V. ELABORATION ITERATION 3-INTERMEDIATE TOPICS (Iteration 3-Intermediate Topics ; UML Activity Diagrams and Modeling ; UML State Machine Diagrams and Modeling ; Relating Use Cases ; More SSDs and Contracts ; Domain Model Refinement ; Architectural Analysis ; Logical Architecture Refinement ; More Object Design with GoF Patterns ; Package Design ; UML Deployment and Component Diagrams ; Designing a Persistence Framework with Patterns ; Documenting Architecture: UML & the N+1 View Model). - VI. SPECIAL TOPICS (More on Iterative Development and Agile Project Management)
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