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Getting started with C++ audio programming for game development : a hands-on guide to audio programming in game development with the FMOD audio library and toolkit


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Summary: This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience.This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.

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