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This book is a complete learning experience in Java and object-oriented programming. With this book, you'll learn the Java language with a unique method that goes beyond how-to manuals and helps you become a great programmer. Through puzzles, mysteries, and soul-searching interviews with famous Java objects, you'll quickly get up to speed on Java's fundamentals and advanced topics including lambdas, streams, generics, threading, networking, and the dreaded desktop GUI.

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Seneste udgave,

1) Breaking the Surface: Dive In: A Quick Dip, 2) A Trip to Objectville: Classes and Objects, 3) Know Your Variables: Primitives and References, 4) How Objects Behave: Methods Use Instance Variables, 5) Extra-Strength Methods: Writing A Program, 6) Using the Java Library: Get to Know the Java API, 7) Better Living in Objectville: Inheritance and Polymorphism, 8) Serious Polymorphism: Interfaces and Abstract Classes, 9) Life and Death of an Object: Constructors and Garbage Collection, 10) Numbers Matter: Numbers and Statics, 11) Data Structures: Collections and Generics, 12) Lambdas and Streams: What, Not How: Lambdas and Streams


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