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Tidsskrift
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Af indholdet: S. 1-46: Introduction: Is the culture in game culture the culture of cultural studies. - S. 61-68: The poetics of form in Liberation. - S. 99-104: The last of us. - S. 109-120: The last of us and imperiled whiteness. - S. 121-130: Spec ops: The line and the white hero interrupted. - S. 131-137: Tomp raider, whiteness and the female heroine in peril. - S. 146-152: Metal gear solid V: The phantom pain. - S. 176-180: There is no such place: Afghanistan in The phantom pain. - S. 188-196: Max Paine 3. - S. 197-203: Remember me and urban amnesia.
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